Saturday, June 30, 2018

Splitting rendering over a number of screens - check

Splitting rendering over a number of screens - check

Experimenting with an OF Most Pixels Ever system.

First check - makes use of ofTCPServer / Consumer
It runs a bit of quicker than you see on this video however nonetheless not so quick (aprox 28 fps).

Subsequent step is udp.

Likes: 17

Considered: 2485

No comments:

Post a Comment